
The look of all the assets are really pleasing to the eye. In my opinion, it looks like a high definition version of a modern real-time strategy game. The graphics look great for a real-time strategy game. Furthermore, if an enemy is killed by the environment, you are rewarded with metal that is used to purchase troops, buildings, and turrets. Using your Commander to repair is key in these situations. It will also damage both the players and enemy buildings. With the lava levels, fireballs will rain down from above and will hit your units and defensive turrets. These can hurt not only your units but the enemy. You may be going to a planet with lava or a planet with pools of methane. The latter is very useful when it is put near environmental hazards or at the edge of the map.Īnother unique feature of this game is how the environment can play a role in some of the missions. There are various ones that have different abilities from just causing damage to throwing enemies around. Another feature that has been well executed is the use of objects called traps. This adds to the replay value of the game. Most of the level unlock upgrades can be purchased in the store between missions. Most of these go to the Commander as upgrades, such as faster movement and more attack power. You do have permanent assets available as well. Each asset also has bonuses rewarded based on kills.
#Towermadness 2 release date upgrade
You must raise the power level of your base by building a power generator, then you are able to upgrade the defences. While most tower defense games let you spend assets you get from stopping the enemy for upgrades, Colony Siege does it slightly differently. Practically all available activities in the game have a keyboard shortcut. This will select your Commander to let you do as you wish. There are many keyboard shortcuts to use for controlling your assets. Moving the scroll wheel is used to zoom in and out of the map. Holding the scroll wheel of the mouse while moving the mouse lets you move the map around. Using the right click of the mouse is for moving and attacking. You can click on an asset and see its stats, control a feature, or command it to move or attack. The controls for this game act just like other real-time strategy games. Losing the Citadel leads to a mission failure. You can also use the Commander to repair your Citadel, your home base, if it gets damaged. You can use the Commander to repair them and then take out the enemies that were destroying it. Unlike in most tower defense games, the towers can also be damaged and destroyed. You can use the Commander to attack, build, or repair. One thing that is great about this game is the use of the Commander. After starting the mission, you get to build your structures and/or troops and then begin the action. When starting a mission, you get a very familiar mission screen that looks like it was copied from StarCraft that explains about the mission and shows the objectives. Now, this presents a good problem to have, I don’t want to just play a real-time or tower defense game, I want both! I have enjoyed building my defences to combat the waves of enemies while simultaneously commanding the Commander and other troops to attack the enemy. The combination of these mechanics is unique and done extremely well. Some levels have this mechanic along with the pure real-time strategy mechanic of build, defend, and attack. Each wave of enemies gets harder and increases in numbers.

Many of the levels focus on the base mechanic that exists in many tower defense games: waves. You must learn to not only defend yourself but to destroy the enemy. They came to Earth and destroyed it along with all surrounding colonies. The story focuses around you helping others survive against the Xenos or Riven, who have caused distress after many years of peace. So, what happens when you combine a game like StarCraft with a game like TowerMadness? You get a gem called Colony Siege.Ĭolony Siege is about survival. My all-time favourite tower defense games are TowerMadness and TowerMadness 2.


I do not play these all the time, but when I do, I invest a lot of time into them. Not only have I loved playing real-time strategy games, I think my dirty secret genre is tower defense games.

All of these have also had great stories in the missions. I enjoy the way these games play by letting you build up buildings and troops to defend and attack the enemy. A few of my favourites consist of the Halo Wars games, The StarCraft games, and the first few Warcraft games. I have enjoyed a good real-time strategy game.
